Tuesday, 19 July 2011

Week 13: Mechanical Arm Animation


Process
For this exercise, I've followed the instructions as closely as possible as I'm afraid that if there was any mistake while following the instructions, I would need to redo the entire animation. The instructions given inside the Autodesk Help was pretty easy to understand and follow. I would need to create a skeleton for the robot in order for me to move it as if there were joints. 

For the animation, there was clear instructions of what translate I should put on which key which for which part. It was pretty simple. I just had to make sure that I don't make a mistake in putting in the values and mistaking the frame numbers. 

Reflection
Overall, I feel that this animation is quite simple as there were clear instructions of what I should do. The margin for error is quite small too. The only problem I faced while doing the animation was picking up the boxes. It has something to do with the constraints and blend parent. The instructions given in AutoDesk did not mention anything about blend parent. After seeking consultation and help from my tutor, I am finally able to pick up my box!

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