Firstly I imported the bucket profile I downloaded from OLIVE. The profile was not in the center of the plane I created. Therefore, I used the normalize UVs function found in Maya to make it in the center.
Secondly, I zoomed to the bottom side of the plane and used the CV Curve Tool. Next, I trace out the outline of the profile starting from the bottom right side of the profile.
Thirdly, after I traced out the profile, I pressed enter to complete the curve. After that I select the curve and use the revolve function under Surfaces -> Revolve. This is the shape I get after I executed the function.
Next, i zoomed in to the sides of the bucket and selected the 2 of the faces in face mode.. I did the exact same thing at the opposite side, parallel to the first 2 faces.
After that, I used the extrude function under Edit Mesh > Extrude and drag down on the Z axis to create the tab. I then changed the value of Local Translate Z to 2 under the Channel Box and I get the shape as shown above.
After that, I selected the bottom side corner edges in the Edge Mode and use the bevel command under Edit Mesh > Bevel and enter the values and click apply. The edges will become something like this.
Next I created a cylinder and placed it in the middle of the tab. I then set Radius to 1, Height to 1, and Subdivisions Axis to 20 under the Channel Box. I did the exact same thing to the other side by using Edit > Duplicate function.
I used the Mesh > Boolean -> Differences while selecting bucket and shift select the copied cylinder. I did the exact same thing to the other side of the bucket too.
I used the CV Curve tool, and created a shape in the picture shown above. I used the snap to grid function to allow the lines to snap to the grid. Before that, there was not as much squares on the grid and was different from that of the picture. Therefore, I changed the settings of the grid to give it more squares so that the lines can be made similar to that in the PDF file. I then pressed enter to complete the curve.
I then select the "curve" I created before and chose Surfaces > Revolve and following the settings in the PDF file and it will revolve 360 degrees and transform to that shown on above. Similarly, I used Edit > Duplicate Special and did the exact same thing to the other side. There are now 2 connectors, the left and the right one.
I'm going to create a curve for the extrusion to follow using the CV Curve Tool. I started on the middle of the connector and work my way upwards, then to the next connector. After that i move the handle curve up on the Y axis until it is aligned with the center of the connector.
Next, I created the profile shape for the handle. Similar to the previous steps, I used the Create > CV Curve Tool and drew the curve. I did not complete the curve but used the Edit Curves > Open/Close Curves to close the profile curve.
I then taper the faces by scaling on the Y axis and then the X axis.
Lastly, I adjusted the handle bar to make it look natural and applied some colors to it.
Reflections:
In my opinion this is quite a fun exercise to model. However there are also some difficulties I've faced while modelling which is finding where is the "Help Line". I had some trouble creating the handle too. The part where by i need to use the Surface > Extrude on the handle. However after much experimenting with Maya, I've finally managed to come out with a handle and continue from there.
This was one of the more difficult exercise so far mainly because of the handle. It isn't as perfect as the one shown in the picture or in the instruction, but I'm happy I managed to model it somehow.
In this exercise, I've learnt new and revised several techniques. Like using the source images and normalize it on the plane, using the CV Curve Tool and the revolve function.














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